Screen Retro Consoles

HOMMEMADE Gaming Console by A$AP Rocky Uses Retropie and a Flip-Up Display

The HOMMEMADE gaming console by A$AP Rocky is a custom-built device developed through his AWGE-backed design studio, extending the brand into consumer electronics. The console is powered by RetroPie, enabling emulation of classic games within a compact, standalone unit. A flip-up LCD screen is integrated into the top of the device, allowing gameplay without requiring an external monitor. The housing uses a two-tone shell with exposed controls, including dual analog sticks, a directional pad, and a four-button layout arranged for handheld use.

The rear panel includes USB ports and a physical power switch, supporting wired connectivity and accessory use. The system also ships with two wireless controllers styled after classic SNES designs, enabling local multiplayer sessions. The device is built as a custom project rather than a mass-produced product, with no confirmed release timeline or pricing announced.

Image Credit: Hommemade

Celebrity-branded Hardware
High-profile artists extending their labels into bespoke devices creates new consumer demand driven by cultural influence and limited-edition appeal.
Retro-emulation Resurgence
Nostalgia-fueled emulation platforms are reviving legacy software markets and reshaping expectations for software bundling and licensing models.
Portable Flip-up Displays
Integrated flip-up screens enable compact form factors that disrupt traditional reliance on external displays and redefine portability in gaming hardware.

Sectors Adopting This

Consumer Electronics
Modular, niche-focused hardware offerings are challenging mass-market manufacturing by prioritizing design storytelling and community-driven product lifecycles.
Gaming Accessories
Retro-styled controllers and standalone emulation units are creating alternative hardware ecosystems that compete with mainstream peripheral suppliers.
Music and Fashion Brands
Lifestyle labels branching into tangible tech products are expanding revenue channels and altering brand collaborations across creative industries.
SCORE
8.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 89%
Activity 90%
Freshness 85%