Reader-Controlled Magazines

The Esquire Augmented Reality Issue is an Interactive Experience

The Esquire augmented reality issue has been released and it is the first of its kind. A little marker on the front of the magazine allows you to control your reading and interactive experience of the magazine through your computer.

Here’s how it works: first you must buy a copy of the Esquire augmented reality issue and then download the software on the magazine's website. There are six separate experiences that you can control: a 3D cover, a weather-changing fashion shoot, a time-sensitive ‘Funny Joke from a Beautiful Woman,’ a song, a photo slideshow, and an ad from Lexus.

Augmented Reality in Magazines
The Esquire augmented reality issue demonstrates the potential for interactive and immersive experiences in print media.
Reader-controlled Content
Reader-controlled magazines offer a personalized and engaging reading experience, allowing individuals to choose what content they want to see.
Interactive Advertising in Print
The inclusion of interactive ads in magazines opens up new opportunities for brands to engage with readers in innovative and captivating ways.

Where This Applies

Publishing
The publishing industry can leverage augmented reality technology to revolutionize traditional print media and attract new readership.
Marketing and Advertising
The marketing and advertising industry can explore interactive advertising in print magazines as an effective way to capture consumers' attention and enhance brand experiences.
Software Development
The development of software and applications for reader-controlled magazines presents an opportunity for software developers to create customized and user-friendly platforms for interactive print media.
SCORE
4.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 46%
Activity 93%
Freshness 8%