Digital Underwater Exhibitions

Miguel Chevalier Digital Abysses is Showing at a Submarine Base

Artist Miguel Chevalier is exploring the fragility of the eco-system with his new immersive exhibition entitled Digital Abysses.

The large and interactive experience covers over 3,500 sq.m at the Bordeaux Submarine Base in France. Individuals are invited to walk around and discover the 10 interactive installations that comprise the entire exhibit, each of which focuses on human relationships with nature, and the need to preserve underwater life. The exhibit consists largely of digitized renderings of sea life, like coral and other animals as well as dream-like simulations of underwater exploration.

The exhibition is dedicated to highlighting the importance of both visible and invisible life forms, and the importance of their existence.

Image Credit: Frédéric Deval and Ville de Bordeaux <br><br>Photo Credits: <a rel='nofollow' class='FourteenG' href='https://www.designboom.com/art/miguel-chevalier-immersive-underwater-digital-abysses-exhibition-03-26-2018/'>designboom</a>, <a rel='nofollow' class='FourteenG' href='http://www.miguel-chevalier.com/en/digital-abysses'>miguel-chevalier</a>

Immersive Experiences
Opportunity for businesses to create immersive exhibitions that engage and educate visitors.
Digital Art
Disruptive innovation opportunity to combine technology and art to create unique and interactive experiences.
Eco-consciousness
Increasing focus on raising awareness about environmental preservation and sustainable practices.

Sectors Adopting This

Art and Entertainment
Artists and entertainment companies can leverage digital technologies to create immersive exhibitions and experiences.
Tourism and Travel
Opportunity for tourism industry to offer unique and educational experiences centered around eco-conscious themes.
Digital Technology
Growing need for innovative digital solutions to create interactive and realistic simulations for immersive experiences.
SCORE
4.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 67%
Activity 47%
Freshness 8%