'A Case of Distrust' dives into the not-so-distant past to immerse players in a enticing mystery. Steeped in the 1920's, A Case of Distrust strives for authenticity in its portrayal of the time period. Clothing, architecture, culture, slang and even patterns of speech were all analyzed and brought into the video game in an effort to fully immerse players in the story being told. The graphics used in the game were inspired by legendary graphic designer Saul Bass, and the music was carefully curated as to not be anachronistic with the time.
A Case of Distrust places players in the shoes of a female detective who must engage with the underbelly of San Francisco in search of answers. Throughout the game, players will be forced to pay close attention to evidence and testimonies, and will have to use instinct and interrogation to further the story. The choice to have a female protagonist lends itself quite well to the game, as themes of emancipation, poverty and racism are all tied heavily into the game's narrative.
Image Credit: A Case of Mistrust
Historically Driven Video Games
More Stats +/-
Atmospheric Indie Games
Interactive Comic Games
Story-Driven Rhythm Games
Multiplayer Avian VR Games
Tear-Jerking Pet Games
Free 2019 Report & eBook
Get the top 100 trends happening right NOW -- plus a FREE copy of our award-winning book.
Our Research Methodology
This article is one of 350,000 experiments. We use crowd filtering, big data and AI to identify insights.