Self-Balancing Suitcases

The 90Fun Puppy 1 is Inspired by the Segway

Navigating through the airport with a suitcase is a hassle to say the least, so the 90Fun Puppy 1 gets rid of that chore entirely. The tech-laden travel accessory uses a driving system inspired by Segways to balance on its own, and it automatically follows its owner around (like a puppy) thanks to an advanced positioning system.

Though the 90Fun Puppy 1 does come with a handle for manual pulling, its auto-follow is far more likely to get use from consumers. The smart luggage system has only two wheels, but like a Segway it leans forward in order to keep its balance, whether moving or at a standstill. In fact, Segway and 90Fun are strategic partners.

On top of auto-follow, the suitcase can be summoned by its owner through a remote control command.

Self-balancing Luggage
Developing self-balancing luggage systems that automatically follow their owners presents an opportunity for disrupting the travel accessories market.
Smart Travel Accessories
Creating technologically advanced travel accessories with features like auto-follow systems and remote control commands can disrupt the conventional luggage industry.
Inspired by Segway
Exploring the application of Segway-inspired driving systems in different industries, such as luggage, can lead to disruptive innovations and improved user experiences.

Who This Affects Most

Travel Accessories
Integrating self-balancing and smart technologies into travel accessories has the potential to revolutionize the travel accessories industry.
Luggage
Incorporating self-balancing capabilities and advanced positioning systems in luggage can disrupt the traditional luggage market and enhance convenience for travelers.
Personal Mobility
Adapting Segway-inspired driving systems for personal mobility devices, beyond traditional segways, could bring disruptive innovations to the personal mobility industry.
SCORE
6.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 98%
Activity 98%
Freshness 8%