Culture-Harmonizing Designs

Yunshik Shim Has Designed a Chair That Harmonizes the East and West

Seoul-based artist Yunshik Shim has designed a geometric chair made of wood and metal. The chair is named Wind Memory and seeks to promote harmony and understanding between the Eastern and Western worlds.

The Wind Memory chair is made of solid wood and brass. The two contrasting materials speak to the differences between the East and the West, however, they are both materials found on Earth and therefore share similar properties. Yunshik Shim explains that there may be cultural differences between the East and West, but there are no differences between races and people.

The artist began by sketching the chair and then used 3D modeling technology to properly scale the design. The materials were then cut, openwork was applied, and welding and folding machines were used to create the distinct folds and grooves.

Image Credit: <a rel='nofollow' href='https://www.designboom.com/design/wind-memory-chair-yunshik-shim-harmony-between-eastern-western-worlds-08-17-2021/'>designboom</a>, <a rel='nofollow' href='https://www.designboom.com/design/wind-memory-chair-yunshik-shim-harmony-between-eastern-western-worlds-08-17-2021/'>designboom</a>

Cross-cultural Design
Designs that harmonize cultural differences to promote cross-cultural understanding.
Contrasting Materials
Using contrasting materials to create visually striking designs.
3D Modeling in Design
3D modeling technology used in the design process to ensure precision and accuracy.

Industries Being Reshaped

Furniture Manufacturing
Creating furniture that promotes cross-cultural understanding and highlights contrasting materials.
Art and Design
Promoting cultural harmony through art and design.
Technology
Advancements in 3D modeling technology to help designers create better and more precise designs.
SCORE
6.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 83%
Activity 87%
Freshness 11%