Vehicle Brand Gaming Chairs

This Volkswagen Gaming Chair Features a Built-in Electric Motor

This Volkswagen gaming chair has been designed by the brand's division in Norway as an unexpectedly enhanced piece of furniture for the modern gaming lair. The chair is designed with a vehicle seat form that is accented by a seatbelt and even has a built-in motor to let the operator shift around a space. An entertainment system within will provide access to music, while the rear-view camera and 360-degree proximity sensors round out the furniture piece as a true vehicle-inspired piece of furniture.

The Volkswagen gaming chair is finished with the brand's logo embroidered onto the headrest to make it instantly recognizable from afar. The chair is not available for purchase, but will be available for customers to try out at dealerships in the near-future.

Image Credit: Volkswagen

Gaming Furniture
Expanding beyond traditional seating, brands are innovating with furniture that enhances the gaming experience.
Vehicle-inspired Design
Furniture brands are increasingly incorporating automotive design cues into their products, creating opportunities for disruptive innovations that blur the lines between furniture and vehicles.
Advanced Gaming Features
Gaming chairs and other furniture are being designed with advanced features such as built-in motors and entertainment systems, presenting opportunities for tech companies to collaborate with furniture manufacturers and create entirely new categories of gaming equipment.

Where This Applies

Furniture Manufacturing
Furniture manufacturers can capitalize on the growing demand for specialized gaming equipment by incorporating new technologies and automotive design cues to create products that enhance the gaming experience.
Automotive Manufacturing
Automakers can explore opportunities to collaborate with furniture brands to create concept designs that blend the worlds of furniture and vehicles.
Tech Hardware
Tech companies can partner with furniture manufacturers to create new categories of gaming equipment that incorporate advanced technologies and features such as built-in motors and entertainment systems.
SCORE
7.0 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 100%
Activity 96%
Freshness 15%

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