Fitness-Tracking Headphone Glasses

The 'Vue' Smart Eyeglasses Combine Multiple Devices

The average consumer has a bevy of different devices that they carry with them on a daily basis, so the 'Vue' smart eyeglasses are designed to help streamline this. The 'Vue' glasses are capable of playing music via bone conduction, tracking fitness, making calls and even respond to gesture controls.

Available now for preorder on Kickstarter, the 'Vue' glasses can be outfitted with prescription lenses or sunglasses and can be customized with a variety of style options. The smart eyeglasses can last for seven days on standby with the built-in battery pack and are able to be wirelessly charged. If users misplace the 'Vue' glasses, they can easily use the Fine My Glasses feature to locate them quickly and effectively without having to search high and low.

Smart Eyeglasses
Disruptive innovation opportunity: Develop advanced features and functionalities for smart eyeglasses to enhance consumer experience.
Fitness Tracking
Disruptive innovation opportunity: Integrate fitness tracking capabilities into wearable devices, such as glasses, to provide users with real-time health and wellness data.
Gesture Controls
Disruptive innovation opportunity: Enhance gesture control technology to enable intuitive and convenient interaction with wearable devices like smart eyeglasses.

Who This Affects Most

Wearable Technology
Disruptive innovation opportunity: Explore and develop wearable technology for various applications, including smart eyeglasses with multiple functionalities.
Health and Wellness
Disruptive innovation opportunity: Combine fitness tracking capabilities with wearable devices to create innovative solutions for monitoring and improving physical well-being.
Consumer Electronics
Disruptive innovation opportunity: Integrate advanced features, such as gesture control, into consumer electronics devices like smart eyeglasses to enhance user experience and convenience.
SCORE
4.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 48%
Activity 66%
Freshness 8%