Augmented Snowboarding Goggles

The RideOn Goggles Helps Navigate the Slopes with Smart Projections

The RideOn augmented reality goggles is an interactive navigation tool for skiers and snowboarders. The hands-free RideOn experience features the ability to gamify your journey down the slopes in regards to time and accuracy, while it also helps you navigate between runs, lodges and nearby restaurants or bars.

The RideOn augmented reality ski goggles also have interactive features so that you can the location of friends and communicate them through audio or video. You can also throw a virtual snowball at any friends also using the goggles. The play feature also allows for the projection of a virtual slalom track, turning any run into your own customized race. You can also chase the shadow of your favorite professional ski athlete down the mountain.

Augmented Reality Goggles for Sports
Opportunity for companies to develop AR goggles for different sports to enhance the user experience and provide helpful navigation tools.
Interactive and Gamified Sports Equipment
Development of sports gear that incorporate interactive and gamification elements to make the activities more fun and engaging for users.
Smart Communication Devices for Sports
Creating devices with audio and video capabilities for better communication and group participation among sports enthusiasts.

Who This Affects Most

Sports and Outdoor Activities
Incorporating AR and interactive features in sporting equipment can increase its appeal and create new revenue streams.
Technology and Gadgets
Development of new AR and communication devices can disrupt the market and provide new opportunities for tech companies.
Hospitality and Tourism
Using AR goggles and similar technology to provide interactive and customized experiences for guests in resorts and tourist destinations can create a competitive advantage and boost customer satisfaction.
SCORE
5.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 80%
Activity 83%
Freshness 8%