Giant Racing Exoskeletons

The Prosthesis by Jonathan Tippett is Meant to Rival Formula One

There have been some impressive exoskeletons conceived for the near future, but the Prosthesis by Jonathan Tippett, an artist and engineer based in Vancouver, Canada, is something else entirely. As though straight out of a sci-fi flick such as 'Avatar,' 'Aliens' or even 'The Matrix Revolutions,' this exoskeleton is gigantic, essentially forming an animal-like layer around the user.

Described as an anti-robot, the Prosthesis by Jonathan Tippett is reaches two-story-high and weighs 3.75 ton. Tippett states, " "It can't walk or balance or do anything by itself. It's completely human-controlled. The whole point of building this machine is to create a new experience for the user, or the athlete, inside. The machine is built for humans, by humans." Built as a alternative racing machine, one that hopes to rival Formula One, it is meant to be ran in.

Giant Racing Exoskeletons
The trend of developing giant racing exoskeletons offers disruptive innovation opportunities in the sports and entertainment industry.
Anti-robot Exoskeletons
The trend of creating anti-robot exoskeletons presents disruptive innovation opportunities in the field of human-controlled machines for various industries.
Alternative Racing Machines
The trend of designing alternative racing machines provides disruptive innovation opportunities in the automotive industry to challenge traditional Formula One races.

Where This Applies

Sports and Entertainment
The development of giant racing exoskeletons presents opportunities for disruptive innovation in the sports and entertainment industry, creating new and exciting spectator experiences.
Robotics
The creation of anti-robot exoskeletons opens up disruptive innovation opportunities in the robotics industry, allowing for more advanced and human-controlled robotic systems.
Automotive
The design of alternative racing machines offers disruptive innovation opportunities in the automotive industry, challenging the status quo of traditional Formula One races and promoting technological advancements in racing vehicles.
SCORE
2.9 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 32%
Activity 47%
Freshness 8%