Gamefied Sustainable Living Apps

Practically Green Provides Simple and Personalized Green Tips

Practically Green is a Boston-based startup creating innovative and interactive social media applications to help guide sustainable living and recognize it.

While the Practically Green app offers helpful suggestions and guides to making smart, efficient and green choices for individuals, it also creates customized platforms for companies that want to engage employees, members or customers in sustainability efforts.

Founded in 2012, Practically Green also aims to educate its users on the more complex elements of sustainable living that when clarified, can lead to them embracing the lifestyle. Practically Green is a unique startup incorporating the latest social media technology as an innovative engagement tool with a goal of sustainability.

Contact Information
Practically Green website
Practically Green on Facebook
Practically Green on Twitter

Gamified Sustainable Living
Gamifying sustainable living can incentivize and engage individuals to make eco-friendly choices.
Personalized Sustainability Platforms
Customizable sustainability platforms can help companies engage and educate their employees, members or customers on sustainable living.
Social Media for Sustainability
Incorporating social media technology as an engagement tool can help promote sustainable living by making it easily accessible and sharable to a wider audience.

Where This Applies

Social Media
Social media companies can explore using their technology as a platform for promoting sustainable living through gamification.
Sustainability Consulting
Sustainability consulting firms can partner with companies like Practically Green to offer personalized and gamified sustainability solutions to their clients.
Corporate Sustainability
Corporate sustainability professionals can use gamified sustainability platforms to engage employees and promote eco-friendly workplace habits.
SCORE
3.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 33%
Activity 54%
Freshness 8%