Music Gesture Control Devices

The 'PEBLWEAR' Music Controller Uses Tangible Touch Technology

The 'PEBLWEAR' music controller is a gesture control solution for users to incorporate into their everyday technology carry roster to help streamline their experience when looking to change the volume, the track and more.

The device maintains a palm-sized construction that will enable users to slip it into their pocket to perform various gestures to change the volume, skip the track and more. The device utilizes the patent-pending Tangible Touch technology that will enable the unit to interpret gestures through textiles, which means users can discreetly use it through their pocket.

The 'PEBLWEAR' music controller is focused on providing a safe, hassle-free user experience that will eliminate the need to take your eyes on the road when running or riding a bike for intuitive technology control.

Gesture-controlled Devices
Opportunity for businesses to create innovative, hands-free devices that allow users to control technology through gestures using textile-based technology.
Wearable Technology
Opportunity for businesses to create smaller, more accessible wearable technology devices that can control everyday technology.
Tangible Touch Technology
Opportunity for businesses to develop sensor technology that can interpret gestures through textiles and make hands-free technology control possible.

Where This Applies

Consumer Electronics
Opportunity for companies to expand their product offerings and enter the growing wearable technology market.
Sports and Fitness
Opportunity for companies to market wearable technology devices to sports and fitness enthusiasts for hands-free music control while exercising.
Automotive
Opportunity for companies to integrate gesture-controlled devices like the 'PEBLWEAR' music controller into existing automotive technology systems for safer and more accessible music control while driving.
SCORE
2.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 49%
Activity 25%
Freshness 10%