Mythical Skateboarding Games

OlliOlli World Mixes Magical Powers with Skateboarding

Video Game developer 'Roll7' has announced 'OlliOlli World,' a mythical two-dimensional skateboarding game with a cartoony art style. In OlliOlli World, players assume control of an aspiring skateboarding professional who embarks on a fun-filled quest through a mythical world to become a skateboard wizard.

The setting for the game is a fictional world named 'Radlandia,' which was created by the 'Skate Gods.' This world is full of mystical, fun creatures such as 'Ghost Trees,' Zom-Bees,' 'Aliens,' and even 'Living Cactuses.' This game is a far stretch from a typical sports game as it delivers comical and magical twists on every aspect of the genre, from the environment to the abilities of the characters.

OlliOlli World releases on February 8th, 2022, on all major consoles and PC through Steam.

Image Credit: Private Division

Mythical Skateboarding Games
The rise of mythical-themed skateboarding games presents an opportunity for game developers to explore creative twists in the genre.
Two-dimensional Skateboarding Games
Developing two-dimensional skateboarding games instead of the typical three-dimensional games can offer a unique gaming experience that appeals to a broad audience.
Cartoonishly Styled Video Games
Developing games with cartoonishly styled graphics and magical powers can attract both young and adult audiences, which presents opportunities for innovation and growth.

Sectors Adopting This

Gaming
The gaming industry can expand its market by developing comical and magical-themed games that appeal to both young and adult audiences.
Animation
Collaborating with the gaming industry to create 2D and 3D animated characters for games can present job opportunities and expand the boundary of animation possibilities.
Skateboarding
Developers in the skateboarding industry can tap into video games to generate leads and sales by collaborating with gaming developers in creating games that incorporate real-life skating tricks as gameplay mechanics.
SCORE
1.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 8%
Activity 35%
Freshness 12%

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