Sports-Branded Video Game Contests

Nike is Gifting Those Who Complete NBA 2K18’s 'Road to 99'

Nike is fulfilling its promise to gift the gamers who have completed the basketball simulation video game, NBA 2K18's, 'Road to 99.' The winners will receive limited edition mismatched aqua blue and orange-red Kyrie 4s.

Road to 99 features a unified badge system across all game modes like MyCareer, Pro-Am, and MyPark. Your score for all modes will be combined and an overall rating will be generated. Badges, animations and attributes will contribute to your journey to becoming a 99-rated player.

With only 200 pairs made, the shoe itself features Kyrie Irving on the insoles, embroidered handwriting on the quarters, and an NBA 2K18 badge at the heel. These limited Kyrie 4s come with a card along with a message for the winner. Nike has not yet announced when the rest of the pairs will be sold to the public.

Image Credit: Instagram <a target="_blank" href="https://www.instagram.com/whoelsebutdeetho/">@whoelsebutdeetho</a>

Unified Badge System
Opportunity to create a unified badge system across different industries to reward and incentivize customer loyalty and engagement.
Limited Edition Products
Disruptive innovation opportunity to create limited edition products tied to popular entertainment franchises or events to generate excitement and demand.
Gamification in Marketing
Expanding the use of gamification in marketing strategies to engage and reward consumers, driving brand loyalty and interaction.

Sectors Adopting This

Sports Apparel
Opportunity for sports apparel brands to collaborate with video game developers to create branded merchandise and limited edition products for gamers.
Video Game
Collaboration potential for video game industry and consumer brands to create customized in-game rewards and promotions, enhancing the gaming experience.
Footwear
Disruptive innovation potential for footwear companies to collaborate with entertainment franchises and introduce limited edition shoes tied to popular games or events.
SCORE
2.4 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 33%
Activity 30%
Freshness 8%