Dry Erase Cartoon Board

The Magnet Comic by Erik Heumiller Turns Anyone into a Cartoonist

The Magnet Comic is a dry erase cartoon board that allows anyone to become a cartoonist. It comes with a set of four magnetic characters all with their own individual personalities that are reflected in nine different facial expressions. This gives 36 character pieces to play with. They can be arranged and rearranged to create different scenarios. A person simply adds speech bubbles above for more hilarious context, which they can do with the dry erase marker that comes with the Magnet Comic kit.

Created by American artist and innovator Erik Heumiller, the Magnet Comic comes in different wood finishes including walnet, African rosewood and wenge. The Magnet Comic kit is currently vying for funds on Kickstarter and has surpassed its $6,500 goal by raising $51,890 so far.

Interactive Whiteboards
There is potential to create more interactive and customizable whiteboards that engage users and encourage creativity and innovation.
DIY Art Kits
There is an opportunity to create more DIY art kits that allow people to explore and express their creativity using unique mediums like magnetic characters on a dry erase board.
Customizable Learning Tools
Developing more customizable learning tools can help students and educators engage in more interactive and immersive learning experiences.

Sectors Adopting This

Education
The dry erase cartoon board can be used as a teaching tool to engage students with interactive whiteboards that allow them to be creative and problem-solve in a fun way.
Art and Design
There is an opportunity to create DIY art kits using unique mediums that allow artists and designers to explore their creativity in new ways.
Entertainment
The Magnet Comic can be used to create fun and interactive games or activities for families and friends to enjoy together.
SCORE
1.2 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America
GENERATION
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 6%
Activity 23%
Freshness 8%