Bouncy Ball Chairs

Power Systems Provides Relief with the Exercise Ball Chair

The exercise ball-turned-office chair is an easy way to promote an active and well balanced lifestyle while at the office. Power Systems has created the Exercise Ball Chair, which allows you to tone your core and work on your posture while sitting for hours on end.

The chair is designed to move around like a normal chair, with wheels and back attached, but the main seat is fun bouncy ball. The chair will help to strengthen your back and help to alleviate and improve those kinks in your neck you get from staring at a computer screen all day.

Sure to please all those with an active lifestyle, this distinct furnishing is the perfect item for the workplace.

Active Office Furniture
As people seek to promote an active lifestyle at work, there is an opportunity to create office furniture that encourages movement and exercise.
Innovative Ergonomics
Designing furniture with the user’s physical health and wellness in mind presents opportunities for creative and disruptive innovation.
Gamification of Exercise
Gamifying exercise through furniture design, like the bouncy ball chair, can encourage people to incorporate fitness into their daily routines.

Where This Applies

Office Furniture
The creation of furniture that prioritize the physical health of the user presents an opportunity for innovation in the office furniture industry.
Fitness Equipment
The integration of games and play into fitness equipment, like the bouncy ball chair, gives the fitness equipment industry the opportunity to cater to a broader audience who may not be interested in traditional gym equipment.
Wellness Industry
As more people prioritize their physical health, the wellness industry has the opportunity to expand its offerings to include office furniture that promotes an active lifestyle.
SCORE
1.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 15%
Activity 30%
Freshness 8%