Emoji-Based Board Games

The 'Emotify' Board Game Challenges Users to Communicate in Emojis

'Emotify' is a fun family-friendly board game from Jumbo Games that embraces "the language of the future" and challenges players to use only emoji symbols to recreate words in categories like leisure, people, places, actions, brands and friends.

To begin, players are to split themselves into two teams and collects 10 "emoti chips" from the included bag. After spinning a wheel to determine the category, one team must arrange the chips and see if the opposing team can correctly make a guess as to what they are trying to show. As Jumbo Games describes, the game for players ages 10 and up can be used by as few as four players, or at most, up to 20.

The Emotify board game also includes a timer, writing boards and an erasable pen for gameplay.

Emoji-based Board Games
Opportunity for creating more board games that incorporate emojis as a means of communication.
Language of the Future
Potential for developing products and services that embrace emojis as a universal language.
Multigenerational Gaming
Opportunity to design board games that appeal to both adults and children, promoting intergenerational play.

Who This Affects Most

Game and Toy Manufacturing
Incorporating emojis into board games can attract customers and create a new market segment within the gaming industry.
Education and Learning
Using emojis as a means of communication in educational tools can enhance learning experiences for students and make them more engaging.
Marketing and Advertising
Embracing emojis in branding and advertising can help companies connect with younger generations and communicate their message in a fun and relatable way.
SCORE
4.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 56%
Activity 66%
Freshness 8%