Quirky concepts are no stranger to the realm of indie games, but the premise of the 'Dogness' game takes the idea of strange and turns it into a satirical masterpiece. The basic premise of the game centers around a dog park and the idea that to have a happy society there must be breed homogeny. This idea of eugenics drives the Dogness game and makes it both incredibly entertaining and also quite thought-provoking.
Developed by Paolo Pedercini, the Dogness game has players drag and drop dogs on one another until a near-perfect dog is created. The game groups each dog by color, with each tone representing the perfection level of the breed. Since the goal is to create a park of same-looking dogs, players will be forced to think quickly and combine canines to create a perfect dog. Challenges arise when forming combinations, as mixing mates that are too similar will result in glitchy inbred pups.