Satirical Canine Games

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The Dogness Game Has Players Breed the Perfect Canine Companion

— April 9, 2018 — Tech
Quirky concepts are no stranger to the realm of indie games, but the premise of the 'Dogness' game takes the idea of strange and turns it into a satirical masterpiece. The basic premise of the game centers around a dog park and the idea that to have a happy society there must be breed homogeny. This idea of eugenics drives the Dogness game and makes it both incredibly entertaining and also quite thought-provoking.

Developed by Paolo Pedercini, the Dogness game has players drag and drop dogs on one another until a near-perfect dog is created. The game groups each dog by color, with each tone representing the perfection level of the breed. Since the goal is to create a park of same-looking dogs, players will be forced to think quickly and combine canines to create a perfect dog. Challenges arise when forming combinations, as mixing mates that are too similar will result in glitchy inbred pups.

Trend Themes

  1. Indie Satirical Games — Opportunity for developers to create unique, thought-provoking games that push the boundaries of traditional game design.
  2. Breeding Simulations — Opportunity for game developers to create more realistic and in-depth simulations that explore the science and ethics of animal breeding.
  3. Eugenics in Gaming — Opportunity for game developers to explore controversial subjects in a satirical way, encouraging players to think critically about social issues.

Industry Implications

  1. Gaming Industry — Opportunity for game developers to tap into a growing market of players who are looking for unique and thought-provoking gaming experiences.
  2. Animal Breeding Industry — Opportunity for breeders to use gaming simulations as a tool to educate the public on the science and ethics of animal breeding.
  3. Education Industry — Opportunity for educators to incorporate gaming simulations into their curriculum to engage and teach students about socially and ethically sensitive subjects.
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