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'Azeroth: A Small Problem' Deconstructs 'World Of Warcraft' Paradoxes

 - Feb 3, 2011
References: & dvice
'Azeroth: A Small Problem' is a pretty intriguing essay that approaches the reality of a game's virtual world in a completely unique way.

Written by a World of Warcraft player and forum personality named Daelyn, the essay uses in-game experiments and mathematically sound calculations to deduce that World of Warcraft's entire virtual fictional world has a radius of approximately 8 miles. 'Azeroth: A Small Problem' includes a host of other amusing insights as well, and is easily the first example of such a thorough examination of a the physical characteristics of a virtual game world.