AR Historical Tours

ARtGlass Augmented Reality is an Amazing Virtual Storytelling Experience

ARtGlass augmented reality storytelling software is coming to the U.S. to bring to life iconic historical sites. ARtGlass has already pioneered augmented reality storytelling throughout Europe and has used its technology to bring to life the stories at the Pisa Tower Square, the Canton Library, the Capitoline Temple and many more. Visitors on ARtGlass tours roam through the historical site while wearing virtual reality glasses that show 3D holograms, videos, pictures, artifacts, architecture and landscapes.

The first U.S. ARtGlass augmented reality storytelling tours will take place at James Monroe’s Highland historical home and at George Washington’s Mount Vernon historical home in Virginia. While details on the tours have been sparse, it is known that the Mount Vernon tour will be 50 minutes in length and will contain 13 stops throughout the vast estate grounds. The tour will begin with a 3D hologram of Washington himself and will include stories about the first president and the people who lived on the estate.

Augmented Reality Storytelling
The use of augmented reality technology to enhance historical tours presents opportunities for immersive and interactive storytelling experiences.
Virtual Reality Glasses
The incorporation of virtual reality glasses in historical tours allows for the display of 3D holograms, videos, pictures, artifacts, architecture, and landscapes, creating a unique visual experience for visitors.
Iconic Historical Sites
The application of ARtGlass augmented reality storytelling software to iconic historical sites opens up new possibilities for engaging and informative tours.

Industries Being Reshaped

Tourism
The tourism industry can leverage ARtGlass augmented reality storytelling software to offer visitors unique and captivating historical tour experiences.
Technology
The technology industry can continue to innovate and develop augmented reality and virtual reality solutions to enhance storytelling and immersive experiences in various sectors.
Education
The education industry can adopt ARtGlass augmented reality storytelling technology to bring history to life in classrooms, enabling students to have interactive and informative experiences.
SCORE
1.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 27%
Activity 23%
Freshness 8%