Financial Teaching Gaming Maps

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Blockworks and Ally Financial Launched 'Fintropolis'

— August 3, 2021 — Social Good
Blockworks, a world-leading Minecraft design collective, and Ally Financial have launched a massive new Minecraft dubbed Fintropolis. Made from more than 20,416,204 blocks, Fintropolis is a new free world within the Minecraft marketplace also offering EDU versions as a resource for parents and educators to teach middle-school-aged kids money concepts. Fintropolis is one of only 22 free, educational worlds on the Minecraft Marketplace, which boasts 1,000+ paid worlds.

Fintropolis began as the brainchild of four Ally Financial interns, who came up with the idea as a solution to combat declining financial literacy rates. The consumer version of Fintropolis weaves financial lessons into regular game-play, allowing players to passively learn as they navigate the world. Marking a first for a major financial institution within the Minecraft platform, the EDU version offers a broad educational resource for teachers to engage with students meeting them on common ground.

Image Credit: Blockworks / Ally Financial

Trend Themes

  1. Financial Gaming Education — With the success of Fintropolis, there is a growing trend of using gaming for financial education and literacy.
  2. Innovative Educational Content — Fintropolis is part of a larger trend towards using innovative content and technology to engage students with educational concepts.
  3. Gamification of Learning — The gamification of learning, specifically with a focus on financial literacy, is a trend that is gaining traction across multiple industries.

Industry Implications

  1. Financial Services — With declining financial literacy rates, Fintropolis demonstrates an opportunity for innovative educational solutions by financial institutions.
  2. Education — As technology continues to play a larger role in education, Fintropolis represents a shift towards using gaming to engage students and promote learning.
  3. Gaming — The success of Fintropolis showcases the potential for gaming companies to create educational content that simultaneously teaches and entertains players.
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