Classroom-Ready AR Eyewear

The Adventure Whale AR Glasses by SHS Shih are Child-Focused

The Adventure Whale AR Glasses have been conceptualized by SHS Shih as a headset for children to offer support for them in the classroom during lessons. The augmented reality (AR) headset is targeted towards children with dyslexia and uses eye-tracking technology to trace the gaze of the wearer and provide a virtual assistance ruler for them to follow along. The size of the text can also be augmented in real-time for additional support, while recording and smart voice assistant functions round out the wearable as the perfect way to support children learning to read.

The Adventure Whale AR Glasses maintain a slim construction that's comfortable enough for extended periods of wear to make them great for use all day in the classroom.

Child-focused AR Glasses
Opportunity for disruptive innovation in creating AR glasses specifically designed for children with dyslexia, using eye-tracking technology and adjustable text size for enhanced classroom support.
Virtual Assistance Ruler
Opportunity for disruptive innovation in developing a virtual assistance ruler using AR technology to help children with dyslexia follow along with text in the classroom.
Smart Voice Assistant Functions
Opportunity for disruptive innovation in integrating smart voice assistant functions into AR glasses for children, adding an additional layer of support and accessibility for students learning to read.

Who This Affects Most

Education Technology
Opportunity for disruptive innovation in the education technology industry by developing AR glasses tailored for children with dyslexia, providing enhanced classroom support and accessibility.
Assistive Technology
Opportunity for disruptive innovation in the assistive technology industry by creating AR glasses with eye-tracking technology and adjustable text size to assist children with dyslexia in the classroom.
Wearable Technology
Opportunity for disruptive innovation in the wearable technology industry by incorporating smart voice assistant functions into AR glasses for children, offering an innovative and supportive learning tool.
SCORE
5.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Z
  • Millennial
  • Gen X
  • Gen Alpha (primary audience)
POPULARITY
Popularity 87%
Activity 68%
Freshness 23%