Structured as an indie game/visual novel, 'the earth is a better person than me' explores self and sexuality through communing with nature. Following a character named Delphine, players watch as she communicates with various elements, delving into aspects of sexuality, self-worth, and personal thoughts. Players can choose which elements to commune with first, with each force navigating different aspects of Delphine's personality and places she has left behind.
'the earth is a better person than me' inhabits an interesting space in modern gaming as it utilizes elements of traditional storytelling, coupled with player interaction, to create a distinct experience. The elements of play help to draw players into the self-exploration and aim to offer a personal journey of exploration of personal identity and sexual representation.