Philanthropic Livestream Platforms

The St. Jude PLAY LIVE Receives Funding from Gamers Like DrLupo

St. Jude PLAY LIVE is a great example of how the philanthropic livestream is gaining traction among gaming communities. Benjamin “DrLupo” Lupo, who is a streamer with over 3.6 million Twitch followers, stands out here. On December 21st, 2019, he hosted an ultra-successful 24-hour stream, during which he managed to raise over $2.3 million dollars for St. Jude Children's Research Hospital. The money is processed via a livestreaming charity platform, called 'Tiltify.'

St. Jude PLAY LIVE is a platform that is built in light of opportunities like these. Sponsored by Twitch, Discord, Alienware, and more, the money assists in the hospital's research -- which is shared worldwide, and treatment of patients. Since its launch in 2014, the platform has "raised almost $20 million with over 20,000 streamer participants."

Image Credit: St. Jude PLAY LIVE

Philanthropic Livestreaming Platform
Creating a platform for livestreaming charity events presents an opportunity to engage gaming communities in philanthropic efforts.
Gamer-driven Fundraising
Leveraging the popularity and reach of top streamers like DrLupo opens up new avenues for fundraising and generating substantial donations.
Livestreaming Charity Events
The success of St. Jude PLAY LIVE demonstrates the potential of livestreaming as an effective tool for raising millions of dollars for charitable causes.

Where This Applies

Nonprofit Fundraising
Nonprofit organizations can embrace livestreaming platforms to revolutionize their fundraising efforts and tap into the gaming community's generosity.
Gaming and Esports
The gaming industry can explore partnerships with livestreaming platforms to integrate philanthropic initiatives and actively engage its user base.
Tech and Gaming Sponsorship
Companies like Twitch, Discord, and Alienware have an opportunity to sponsor and support livestreaming platforms, creating positive brand associations and social impact.
SCORE
2.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 32%
Activity 29%
Freshness 9%