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Gaming for Mental Health

The SPARX 3D Fantasy Game Helps Players Cope with Depression

— May 22, 2012 — Social Good
The SPARX 3D fantasy game is dramatically changing the way people understand the role of gaming in our lives. Video games are often criticized for their negative effect on user's lives, particularly in terms of social health. By adopting them as a medium for social good, however, University of Auckland professors have created something truly positive.

The New Zealand-based team responsible for the comprehensive game gave SPARX its name as an acronym. Standing for Smart, Positive, Active, Realistic and X-Factor, the name truly says it all. The game works by having players move through different provinces, each representing a key step to recovery. It's recommended that SPARX gamers go through one or two provinces per week. The game has been proven to reduce anxiety in players, and the socially conscious enterprise has been awarded for the game.

In line with the interests of younger victims of depression, the game is a promising creation and approach to managing the ever-existent mental health issue.

Contact Information
SPARX website
2.9
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