Trackable Location Headphones

The Skullcandy Venue Headphones are Embedded with a Tile Tracker

Misplacing or losing your mobile technology is a common occurrence for some users, so the Skullcandy Venue headphones aim to take a more direct approach to ensuring this is never an issue. The headphones are embedded with a Tile location tracker that will allow users to seamlessly pinpoint where they left them to quickly retrieve them before they are taken by a potential thief. The tracker will also send users a notification on their smartphone if they move too far away from the headphones or if they're left behind to act as an upstream solution to technology loss prevention.

The Skullcandy Venue headphones are set to start retailing on September 17 at a cost of $179.99 and will come in black and white color options.

Trackable Headphones
The trend of embedding location trackers in headphones creates an opportunity for companies to disrupt the headphone market by offering location-based features
Lost Technology Prevention
The trend of using location technology as an upstream solution for lost technology prevention creates an opportunity for companies to disrupt the mobile technology industry by embedding location technology in everyday devices
Seamless Retrieval Technology
The trend of using location technology for seamless retrieval creates an opportunity for companies to disrupt the wearable technology industry by offering seamless retrieval technology in wristbands, necklaces, and other devices

Who This Affects Most

Headphone Industry
The headphone market can disrupt the industry by embedding location-based features in their products to offer value-added services to their customers
Mobile Technology Industry
The mobile technology industry can disrupt the industry by embedding location technology in their products to offer upstream solutions for lost technology prevention
Wearable Technology Industry
The wearable technology industry can disrupt the industry by incorporating seamless retrieval technology in their products such as wristbands, necklaces, and other similar devices
SCORE
2.4 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 31%
Activity 34%
Freshness 8%