Competition-Focused Game Controllers

The Scuf Vantage Prioritizes Customization and Performance

The new Scuf Vantage controller is the latest project for the gaming company and is being developed in partnership with Sony for the PlayStation 4. This will be the first controller made by Scuf in partnership with Sony and will feature a considerable redesign to the classic DualShock design. The Scuf Vantage is being designed for more competitive players and will mirror the level of customizability seen in PC gaming.

The Scuf Vantage will feature a bulkier profile, when compared to the standard controller, giving it a similar profile to the Xbox controller. The grips will have a rubbery textured surface and an aggressive angle that makes the controller easier to hold with the bottom two or three fingers. The controller will also have adjustable triggers, swappable components and the ability to re-map any and all functions.

Image Credit: Scuf

Customizable Console Controllers
This trend is an opportunity for companies to create a controller that caters more to individual preferences and gaming styles.
Gaming Controllers for Competitive Play
This trend is an opportunity for companies to enhance gaming controllers to accommodate for highly competitive gameplay.
Cross-platform Controllers
This trend is an opportunity for companies to develop controllers that can be used on multiple gaming platforms including consoles, PCs, and mobile devices.

Sectors Adopting This

Gaming Industry
This industry can benefit from the trend of customizable and feature-rich controllers that cater to individual users and competitive gaming.
Consumer Electronics Industry
This industry can benefit from the trend of developing controllers that can be used on multiple platforms and devices including phones, tablets, and PC.
Sports Accessories Industry
This industry has the opportunity to explore the potential of designing augmented sports accessories such as smart bands, fitness trackers, and coaching apps that can be customized by users.
SCORE
5.8 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, South America, Europe, Asia
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 94%
Activity 71%
Freshness 8%