Streamlined Development Studios

EA Acquired Ridgeline Games to Streamline Battlefield Development

Electronic Arts, more commonly known as EA, announced that it has acquired a new studio named 'Ridgeline Games.' EA is the studio behind countless high-profile titles such as 'Battlefield,' 'Need for Speed,' 'Apex Legends,' and the Starwars suite of games. The development company has grown to the point where it has become difficult to focus on a single title. In order to ensure the quality and consistency of Battlefield games going forward, EA appointed Ridgeline Games to develop Battlefield titles.

Ridgeline Games is owned and operated by Marcus Lehto, a co-creator of the Halo franchise owned by Microsoft, meaning this is not a new-to-the-industry studio, despite only being founded in 2021. Lehto stated: β€œIt is a great honor to have the opportunity to collaborate with DICE and Ripple Effect and lead the charge on expanding the narrative, storytelling and character development opportunities in the Battlefield series,” when speaking on the new direction for his studio.

Image Credit: Electronic Arts

Streamlined Development
Acquisition of development studios to streamline game development and ensure quality and consistency of products.
Narrative Development
Expanding narrative, storytelling, and character development opportunities to enhance the player experience.
Partnerships and Collaborations
Working with established studios to bring in experienced talent and new perspectives for game development.

Sectors Adopting This

Gaming Industry
Acquiring and collaborating with development studios to improve game quality and player experience, and staying competitive in a rapidly growing market.
Entertainment Industry
Investing in game development to provide engaging entertainment content and attract a wider audience.
Technology Industry
Expanding the use of technology in game development to improve gameplay, graphics, and immersive experiences, and driving innovation in the industry.
SCORE
0.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 2%
Activity 5%
Freshness 14%