QSR Collaborative Game Ventures

KFC and The Legend of Zelda Join on the Recipe Run Project

KFC recently announced a unique collaboration with Speedrun Espanol to highlight its fried chicken to the realm of The Legend of Zelda: Tears of the Kingdom with the Recipe Run project. It is inspired by gamers who participated from 17 different countries -- all of which join to replicate the signature chicken by KFC within the virtual space of the game itself.

The winning trophy is a golden design that is shaped like a chicken thigh which is valued at US$11,560. Participants were tasked with the idea of collecting ingredients virtually. This included oil, chicken, and a specific blend of its 11 herbs and spices within the borders of the game. According to KFC, about 2,500 contestants participated in Spain and increased web traffic by 58%.

Image Credit: PS21

Virtual Brand Collaborations
The collaboration between KFC and Speedrun Espanol showcases the trend of virtual brand collaborations, bridging the gap between virtual gaming and real-world products.
Virtual Culinary Experiences
The Recipe Run project by KFC demonstrates the growing trend of virtual culinary experiences, where participants can virtually collect ingredients and replicate recipes within video games.
Global Gaming Competitions
The participation of gamers from 17 different countries in the Recipe Run project highlights the trend of global gaming competitions, bringing together players from diverse locations for a shared gaming experience.

Industries Being Reshaped

Fast Food
The collaboration between KFC and Speedrun Espanol presents an opportunity for the fast food industry to engage with gamers through virtual brand collaborations.
Gaming
The Recipe Run project creates a new avenue for the gaming industry to explore virtual culinary experiences and incorporate real-world products into gameplay.
Digital Marketing
The success of the Recipe Run project in increasing web traffic for KFC in Spain showcases a potential disruptive innovation opportunity for the digital marketing industry to leverage gaming collaborations for brand promotion.
SCORE
4.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 50%
Activity 53%
Freshness 20%