Animated Drawing Datasets

'Quick Draw! The Data' Shows How People Drew the Same Concepts

A few months ago, Google released a program called 'Quick, Draw!' that trained a neural network to recognize human drawings through the guise of a fun interactive game, and now Google has updated the game's website to 'Quick, Draw! The Data' in order to open source some of the company's findings.

The Quick, Draw! game was simple on its face. The site would post a random word (usually a concrete object or simple concept,) and users had 20 seconds to draw that word. The aim of the game was to get Google's neural network to recognize the image within the time limit. Quick, Draw! went viral, and Google subsequently collected millions of drawings of hundreds of words.

Quick, Draw! The Data lays out all those drawings, organized by word. Clicking through, users can see a sped up animation of the exact lines that people drew as they played, giving a thorough and enlightening picture of how people interpret words and concepts visually.

Interactive Drawing
Using interactive drawing games to collect data for machine learning can lead to more accurate recognition and insights.
Open Sourcing Data
Companies can benefit from open sourcing their data by gaining community insights and accelerating innovation.
Visual Interpretation
Analyzing people's visual interpretation of words and concepts can reveal valuable insights for design and marketing.

Who This Affects Most

Education Technology
Interactive drawing games can be incorporated into educational technology to improve learning outcomes through visual learning.
Advertising
Visual interpretation data can be harnessed by advertising firms to create more effective and engaging advertisements.
Artificial Intelligence
Open sourcing drawing datasets can facilitate the development of more accurate and sophisticated machine learning algorithms.
SCORE
2.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 26%
Activity 54%
Freshness 8%