National Ice Cream Month is celebrated every year in July, prompting a Melissa & Doug x Van Leeuwen collaboration that introduces limited-edition wooden pretend play sets: the Scoop Shop Ice Cream Counter Play Set and the Scoop Pack Ice Cream Play Set.
The Melissa & Doug x Van Leeuwen collection's Scoop Shop Ice Cream Counter Play Set is a 29-piece wooden ice cream counter, complete with realistic scooping and stacking actions, pretend flavors, play money and two coins for free, real-world scoops. The Scoop Pack Ice Cream Play Set, a budget-friendly add-on or standalone, includes a realistic ice cream tub, a pair of pretend scoops, a wooden spoon, and also features a coin that can be redeemed for a real, complimentary kids' scoop.
As part of the collab, a signature Van Leeuwen Ice Cream flavor, Berry Good Imagination, inspired by Melissa & Doug, is coming to select scoop shops in New York, New Jersey, Connecticut, and Pennsylvania.
Key Themes Behind This Trend
- Phygital Play Rewards
- Physical play sets tied to redeemable in-store treats create new value at the intersection of imaginative play, loyalty mechanics, and family retail experiences.
- Cross-category Toy Collaborations
- Unexpected partnerships between toy brands and food companies signal demand for collectible products that extend brand storytelling across both home and storefront environments.
- Food-inspired Pretend Play
- Realistic culinary role-play products reflect a growing market for tactile, skill-building toys that mirror everyday consumer rituals in kid-friendly formats.
Where This Applies
- Toy Manufacturing
- Wooden pretend play products with branded components present opportunities for premium limited editions that combine durability, nostalgia, and experiential licensing.
- Frozen Dessert Retail
- Ice cream shops connected to children’s merchandise can transform seasonal promotions into traffic-driving family experiences with memorable redemption moments.
- Family Entertainment
- Hybrid play-and-visit concepts blur the boundary between at-home entertainment and real-world outings, creating fresh pathways for kid-centered experiential commerce.