Video Game VR Tours

Mario Cart VR Has Arrived in Southern California

Mario Kart VR has set up shop in Orange County, the release came at VR zone Portal Irvine on June 12th. The game is available at the K1 Speed entertainment center, where players can immerse themselves in the world of Mario Kart. Previously the VR went through other locations including Washington DC, London, and Tokyo.

The Mario Kart VR game works through an HTC Vive and can support four players simultaneously. The main game provided is a VR version of Mario Kart, but players can choose between Mario Kart, Argyle Shift as well as Ski Rodeo. The game was created by a company called Bandai Namco, and it intends to create more VR installments within the US. However, no information is available on which locations will be next.

Image Credit: Bandai Namco

Virtual Reality Entertainment
Mario Kart VR offers an example of the potential for VR technology to revolutionize the entertainment industry through immersive experiences.
Multiplayer VR Games
The ability for up to four players to engage in virtual competitions together could lead to a surge in demand for multiplayer VR games.
Location-based VR Installments
The expansion of VR entertainment beyond traditional gaming platforms to location-based experiences offers new opportunities for innovation in the industry.

Sectors Adopting This

Entertainment
Incorporating VR technology into traditional entertainment spaces like arcades or theme parks gives businesses a competitive edge and potential for increased revenue.
Gaming
The success of Mario Kart VR is indicative of the potential for VR to disrupt traditional gaming experiences and create a more immersive and engaging player experience.
Tourism/hospitality
VR installations like Mario Kart VR offer potential for tourism and hospitality industries to attract customers with unique entertainment experiences that cannot be replicated elsewhere.
SCORE
0.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 6%
Activity 4%
Freshness 9%