Alternative Arcade Architecture Websites

BIG's Interactive Website Lets You Play the Arkanoid Game

Bjarke Ingels architecture firm, better known as BIG, has launched an interactive website that allows visitors to play the classic 1980s arcade video game Arkanoid. Created as part of a collaboration with the Ruby Studio, the website allows users to play with a horizontal platform that they can use to bounce a virtual ball around to destroy a number of logos, each of which represents a BIG project, without allowing the ball to hit the ground.

The project icons and logos are set up in such a way that each level becomes significantly more difficult than the previous level, something that is intended to act as something of a metaphor for architecture itself. Ultimately however, this interactive website is a great way to entertain visitors to the website as well as put a light-hearted spin to the world of big-money architecture.

Interactive Architecture Websites
Utilizing gaming elements in architecture websites to engage users and create a unique interactive experience.
Gamification in Design
Incorporating game mechanics and principles into design to enhance user engagement and create a more immersive experience.
Metaphorical User Experiences
Creating digital experiences that use metaphors to convey deeper meanings and engage users on a symbolic level.

Sectors Adopting This

Architecture
Leveraging interactive websites to showcase architectural projects and engage potential clients in a fun and innovative way.
Gaming
Exploring the integration of gaming elements in architecture websites to enhance user experiences and create new opportunities for gamified architecture design.
Web Development
Collaborating with architectural firms to develop interactive websites that combine gaming and design elements to engage visitors and showcase projects in an interactive manner.
SCORE
4.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 52%
Activity 79%
Freshness 8%