B2B Web3 Education Platforms

Frame Allows Users to Create Education Environments in the Metaverse

Frame is a b2b metaverse service that allows customers to create digital spaces geared towards education. The platform provides an easy way for industries to enter the immersive and connected world for collaborative educational purposes. Users can customize their space to optimize learning in their desired field.

Frame's metaverse spaces facilitate engaging online education environments by showcasing interactive lessons in 3D. Some of the platform's key features include its ability to import ample amounts of content in 3D models, 360 photos, webcam, screen share, and more. Moreover, the space is accessible on desktop, mobile, and VR. In addition, each world can house up to 100 users. Users have access to a team of engineers and artists for support while constructing their customized spaces.

Image Credit: Frame

B2B Metaverse Education Spaces
Opportunity in creating immersive educational environments through b2b metaverse services.
Interactive 3D Learning
Opportunity in utilizing interactive 3D models and features for online education.
Virtual Reality as an Educational Tool
Opportunity in leveraging virtual reality as a tool for collaborative education.

Sectors Adopting This

Edtech
EdTech companies can use b2b metaverse services to create immersive online learning environments and enhance their offerings.
Corporate Training
Corporate training programs can utilize interactive 3D models and features to improve learning outcomes and engagement for employees.
Virtual Conferences and Events
Virtual conferences and events can leverage virtual reality as a tool for immersive and engaging educational experiences.
SCORE
3.3 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 39%
Activity 49%
Freshness 12%