Food as Furniture

Clean the Sky - Positive Eco Trends & Breakthroughs

Shopping Centre Play Area

— March 1, 2008 — Unique
This photograph of the play area in Cheery Creek Shopping Centre, Denver, US shows furniture inspired by different types of foods, particularly those you'd expect to see on a breakfast menu. When you can play around with giant rashers of bacon, or lounge on fried eggs, who would want to go shopping?

Implications - Though most people spent their childhood hearing how bad playing with their food was, today's society embraces edible play. Ultimately, today's pleasure-obsessed consumers are looking to enjoy eating as a gratifying experience instead of something that is a simple necessity to survival. Thus, the food and design industries are slowly combining, with food used as an aesthetic style.

Trend Themes

  1. Edible Play — Opportunities for creating interactive food experiences that combine play and consumption.
  2. Food-inspired Design — Using food as a source of inspiration for innovative and visually appealing designs.
  3. Pleasure-driven Consumption — Meeting consumer demand for enjoyable and gratifying dining experiences.

Industry Implications

  1. Food and Beverage — Exploring new ways to engage consumers through interactive and visually appealing culinary experiences.
  2. Interior Design — Incorporating food-inspired designs into furniture and decor to create unique and playful spaces.
  3. Retail and Shopping Centers — Integrating food-themed play areas and immersive experiences to attract and retain customers in the competitive retail landscape.
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