Extrapolation-Based Frame Generators

Intel is Testing its 'ExtraSS' Frame Generation Feature

Intel is testing a new frame generation feature titled 'ExtraSS' for its ARC-branded discrete and integrated GPUs. ExtraSS, which is a short form for Extrapolation Super Sampling, is essentially a sequel to Intel's XeSS, and it will generate future frames by extrapolating information from the current frame. It is important to note that ExtraSS generates a frame based entirely on the previous frame and the current action of the player in a video game, rather than NVIDIA's DLSS or AMD's FSR, which both use interpolation, generating a frame in between two rendered ones.

As such, Intel acknowledges that ExtraSS may produce more artifacts than its competitors, but it will require a lower GPU workload and, in theory, should offer vastly improved framerates given its reliance on a single frame. This feature should place Intel more inline with other chip manufacturers such as NVIDIA, AMD, or even Apple with its Metal upscaling.

Image Credit: Intel

Extrapolation-based Frame Generation
Intel is testing 'ExtraSS', a new frame generation feature that extrapolates information from the current frame to generate future frames.
Sequel to Xess
ExtraSS is Intel's sequel to XeSS and offers a different approach by generating frames based on the previous frame and the current action of the player.
Improved Framerates
ExtraSS has the potential to offer vastly improved framerates by relying on a single frame and resulting in a lower GPU workload.

Industries Being Reshaped

Video Game Hardware
Extrapolation-based frame generation can disrupt the video game hardware industry by offering a new feature that could improve framerates and reduce GPU workload.
Computer Graphics
The computer graphics industry could be impacted by the development of ExtraSS, as it offers a different method of frame generation compared to existing interpolation-based techniques.
Chip Manufacturing
Intel's ExtraSS feature could disrupt the chip manufacturing industry by making Intel's GPUs more competitive with other manufacturers like NVIDIA, AMD, and Apple.
SCORE
1.6 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 6%
Activity 20%
Freshness 22%