Dave Wilkins Packs His Images with Explosive and Gory Flair
Jason Soy — December 10, 2011 — Art & Design
References: davewilkinsart & dave-wilkins.deviantart
If I were ever to be made into a cartoon character, I would want Dave Wilkins to illustrate me. Look no further than to his renditions of the cast of Marvel Vs. Capcom 3 and Batman: Arkham City as proof of the San Diego-based artist's amazing ability to make already cool characters look even more badass.
Dave Wilkins is a self-taught digital artist who, after working various odd jobs, is now in high demand from big name clients such as Midway Entertainment and Marvel Comics. I can't say I'm surprised as each one of Wilkins' creations hits your eyes so hard with artistic flair that they're impossible to ignore. He combines fantasy elements with the exaggerated anatomical and facial aesthetics of the comic book world to create his own brand of ridiculously appealing visuals. Simply put, the man can pretty much make anything look awesome.
Dave Wilkins is a self-taught digital artist who, after working various odd jobs, is now in high demand from big name clients such as Midway Entertainment and Marvel Comics. I can't say I'm surprised as each one of Wilkins' creations hits your eyes so hard with artistic flair that they're impossible to ignore. He combines fantasy elements with the exaggerated anatomical and facial aesthetics of the comic book world to create his own brand of ridiculously appealing visuals. Simply put, the man can pretty much make anything look awesome.
Trend Themes
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2. Exaggerated Aesthetics - Disruptive innovation opportunity: Apply exaggerated anatomical and facial aesthetics from the comic book world to different art forms for a distinct and eye-catching style.
3. Digital Art Demand - Disruptive innovation opportunity: Leverage the growing demand for digital art by offering unique and visually striking creations to big name clients.
Industry Implications
1. Digital Art - Disruptive innovation opportunity: Revolutionize the digital art industry by pushing the boundaries of creativity and offering visually stunning and captivating pieces.
2. Entertainment - Disruptive innovation opportunity: Integrate explosive and exaggerated visuals into various entertainment mediums, such as video games, movies, and TV shows, to enhance the overall experience.
3. Comic Book - Disruptive innovation opportunity: Explore new ways to incorporate fantasy elements and exaggerated aesthetics into the comic book industry to attract a wider audience and rejuvenate the genre.
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