Immersive Gaming Headsets

HpyerX's Cloud Alpha S Has Surround Sound and Adjustable Bass

HyperX recently announced its new Cloud Alpha S headphones at Gamescon, which took place in Cologne. The new Cloud Alpha S builds upon the features of the preexisting HyperX Cloud Alpha, which was a popular gaming headset released in 2017. The new headset will be available to consumers in September for a $129.99 price point.

The new features include bass adjustments, which are accessed through sliders, as well as a virtual surround sound feature. Owners of the new headset can access the bass sliders on the left side of the headset. The surround sound system is graded at 7.1, which will provide an enhanced audio experience.

The company details the new surround sound features and says the pair, "gives gamers precise sound and intuitive control features to enjoy fully immersive soundscapes," said a HyperX spokesperson.

Immersive Gaming Headsets
HyperX Cloud Alpha S Features bass adjustments through sliders and virtual surround sound graded at 7.1.
Enhanced Audio Experience
The new immersive gaming headset provides an enhanced audio experience for gamers.
Intuitive Control Features
HyperX Cloud Alpha S includes intuitive control features to enjoy fully immersive soundscapes.

Sectors Adopting This

Gaming Industry
Cloud Alpha S is a promising product in the gaming industry and is representative of how innovations in gaming technology continue to advance our audio experience.
Consumer Electronics Industry
The new immersive gaming headset reflects on current trends in consumer electronic industry, including a demand for quality audio devices that can further enhance the use of technology.
Audio Technology Industry
HyperX Cloud Alpha S represents the continual advancements in audio technologies, providing a unique immersive audio experience that enhances everyday activities.
SCORE
2.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 51%
Activity 21%
Freshness 9%