Tokyo Gaming Exhibitions

Capcom Creation: Moving Hearts Across the Globe is a Museum Show

Capcom Creation: Moving Hearts Across The Globe is an exhibition presented at the Creative Museum Tokyo featuring artifacts and displays from Capcom’s video game franchises. The show spans titles including Street Fighter, Devil May Cry, Mega Man, Resident Evil, and Monster Hunter, with playable stations, original concept art, and physical displays of character models and memorabilia.

Attendees can engage with interactive exhibits that trace each series’ design evolution, and archival materials are arranged to highlight key moments and hardware platforms that supported the games’ releases over time. The exhibition layout is organized by franchise zone, allowing visitors to move through themed areas dedicated to individual Capcom properties.

Display cases include early development sketches, promotional posters, and limited merchandise from Capcom’s history. Large screens in each zone run curated gameplay footage, and custom installations invite visitor interaction through touchscreens and motion sensing. The exhibition is scheduled to run for a defined period at the Creative Museum Tokyo and is presented with support from Capcom’s archival teams to ensure the authenticity of the materials on display.

Image Credit: Daicapten_tokyo

Immersive Gaming Exhibitions
Gaming exhibitions that offer interactive and immersive experiences allow attendees to connect deeply with video game franchises through tangible, hands-on engagement.
Franchise-centric Museum Experiences
Museum shows that focus on specific video game franchises create niche curated spaces that highlight the cultural impact and evolution of iconic gaming titles.
Heritage in Gaming Artifacts
The preservation and display of gaming artifacts and archival materials provide insights into the historical and design evolution of video games, appealing to enthusiasts and historians alike.

Industries Being Reshaped

Video Game Development
The exhibit showcases the innovations and legacy of video game development, emphasizing the detailed artistry and storytelling involved in creating beloved franchises.
Museum and Cultural Institutions
Museums hosting interactive exhibits on popular culture topics like gaming can attract diverse audiences by combining entertainment with educational content.
Interactive Display Technology
The use of touchscreens and motion-sensing installations in exhibitions demonstrates a growing demand for interactive display technologies in various use cases.
SCORE
6.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 72%
Activity 65%
Freshness 71%