Wrist-Worn Weapons

This Electrothermal Cannon Watch Was Inspired By James Bond Video Games

German innovator Patrick Priebe has long established himself as the world's foremost creator of amazing DIY laser weapons, and this reputation continues to be enhanced with the release of this electrothermal cannon watch.

This wristwatch was inspired by various James Bond-based video games, in which players are required to shoot out light bulbs in order to be able to move through enemy territory without being detected. This may be the first weapon created specifically to destroy light bulbs, although it could probably wreak damage to people as well.

All you have to do is press a button that causes a 350-volt capacitor to draw power from an AA battery or a supplied button cell. Once the charging is done with, pressing a second button creates a high voltage arc that causes the capacitor to blast heat and pressure.

The end result is an awesome wearable cannon watch that lets you blast light bulbs and other undesirables.

Electrothermal Weapons
The development of electrothermal technology in weapons could lead to novel wearable weapons like the cannon watch.
Emulating Fictional Worlds
Creating real-life weapons inspired by popular fiction and gaming can result in innovative and fun products such as the James Bond-inspired cannon watch.
Miniaturized Weapons
The trend towards smaller, portable weapons is expanding into the wearables market, as shown by the cannon watch.

Industries Being Reshaped

Weapon Manufacturing
The development of wearable, portable weapons like the cannon watch could disrupt the traditional weapon manufacturing industry.
Wearable Technology
The integration of weapons into wearable technology could be a disruptive innovation opportunity, as demonstrated by the cannon watch.
Entertainment and Gaming
Creating weapons inspired by fictional worlds in entertainment and gaming, like the James Bond franchise, presents a unique opportunity for businesses to create fun and innovative products.
SCORE
6.7 out of 10
GENDER
70% Men30% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 98%
Activity 94%
Freshness 8%