Evolutionary Video Games

'Ancestors: The Humankind Odyssey' Will Follow Human Evolution

'Ancestors: The Humankind Odyssey' is a new game with a plot that's at odds with its ambitious technical scope. Though the game is being teased as a massive, open-world format that only the most modern systems could run, it's subject is prehistoric. The game revolves around the evolution of humankind itself, with the story set between 10 and 2 million years ago.

Ancestors: The Humankind Odyssey is being developed by Patrice Desilets, who was the creative director on the tremendously successful 'Assassin's Creed' and 'Assassin's Creed 2' games (which have spawned several sequels as well as a Hollywood movie starring Michael Fassbender.) Seeing that the Assassin's Creed franchise focuses on the past, it is fitting that Desilets is reaching back through the sands of time once again.

The current teaser for Ancestors emphasizes that it is pre-alpha footage, so the game's release date is likely still a ways away (albeit nearer to us than the characters the game portrays.)

Evolutionary Video Games
'Ancestors: The Humankind Odyssey' is a prime example of a trend in the gaming industry where games focus on portraying the evolution of humankind.
Massive Open-world Games
The development of 'Ancestors: The Humankind Odyssey' showcases the trend of creating expansive open-world games that require advanced technology to run.
Historical Storytelling
The success of games like 'Assassin's Creed' and 'Ancestors: The Humankind Odyssey' highlights the trend of using video games as a medium for reliving and exploring historical events.

Sectors Adopting This

Gaming
The gaming industry has an opportunity to explore and create more evolutionary and historical games like 'Ancestors: The Humankind Odyssey'.
Technology
The development of advanced systems and technology is crucial for creating and running ambitious games like 'Ancestors: The Humankind Odyssey'.
Entertainment
The success of historically-focused games like 'Assassin's Creed' shows the potential for the entertainment industry to continue exploring historical storytelling through video games.
SCORE
0.8 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 3%
Activity 12%
Freshness 8%

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