Dynamic Interactive Lighting Installations

Zava Designs a New Light and Metal Installation

Lighting and metalwork specialist Zava present a new interactive lighting installation that allows visitors to essentially participate in a climate change quiz. It is on display during the Venice Architecture Biennale as a part of the Korean Pavilion that Zava has worked with. This was made by the brand to engage attendees in a game dubbed The Game of Together How, which measures the impact of actions in response to issues that surround climate change.

Artistic directors of Korea Pavilion, Soik Jung and Kyong Park speak about the project, stating that "The demographic clock is ticking: according to United Nations estimates, the world's population will peak before the end of the century, in 2086, with just over 10.4 billion people, when the planet's resources will not be sufficient for humanity to survive."

Image Credit: Zava

Interactive Lighting Installations
Disruptive innovation opportunity: Create immersive experiences that engage and educate customers through interactive lighting installations.
Climate Change Education
Disruptive innovation opportunity: Develop innovative ways to educate and raise awareness about climate change through interactive games and installations.
Sustainable Design
Disruptive innovation opportunity: Integrate sustainable design principles into lighting and metalwork installations to contribute to a greener future.

Where This Applies

Lighting
Disruptive innovation opportunity: Combine technology and design to create innovative lighting solutions that enhance user engagement.
Experience Design
Disruptive innovation opportunity: Merge art, technology, and storytelling to create interactive experiences that captivate and educate audiences.
Climate Change Education
Disruptive innovation opportunity: Develop new approaches and tools to educate and empower individuals and communities to take action against climate change.
SCORE
1.2 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 10%
Activity 8%
Freshness 18%