Moving around in a virtual reality (VR) simulation is traditionally achieved using handheld controllers which can make it harder for users to suspend their disbelief, so the 'WalkOVR' wearable motion tracking system has been created to solve this issue.
The system is compatible with virtually all of the VR headsets and games presently on the market, and works to relay movements, locations and more to the console in real-time. This enables users of the system to run, walk, bend and strafe in place as they play to feel more immersed in the content than ever.
The 'WalkOVR' wearable motion tracking system is engineered to fit in seamlessly with your existing setup and can also work to reduce motion sickness created by VR simulations.
Motion-Detecting VR Systems
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