Connected Rowing Workout Machines

'The Stroke Master' Enables Out of Water Training

'The Stroke Master' from Crew Innovations has been developed as a workout machine for rowers that will enable them to maximize their training when out of the water. Featuring a connected design, the rowing machine works by wirelessly connecting multiple units together at the same time to let teams train with one another without having to be on the water in a boat.

The system will automatically track how in sync the team member is in comparison to everyone else and will increase or decrease resistance according to how they are rowing. This will help them to fine-tune their capabilities and train with better accuracy.

'The Stroke Master' from Crew Innovations weighs in at 80 pounds and is capable of accommodating athletes up to 450 pounds in size.

Image Credit: Crew Innovations

Connected Rowing Machines
There is an opportunity to create more workout machines for athletes that can be connected together for a synchronized workout experience.
Wireless Team Training
Creating wireless workout machines that can track and monitor team members' performance while they train together would disrupt the fitness industry.
Out of Water Training
Designing workout machines that mimic the experience of outdoor sports would create opportunities for indoor athletes to train as effectively as outdoor athletes do.

Who This Affects Most

Fitness Equipment Manufacturing
There is an opportunity for fitness equipment manufacturers to develop more connected workout machines and reach out to team sports enthusiasts.
Sports Technology
Creating advanced software and hardware that can track a team's synchronized performance on workout machines would disrupt the sports technology industry.
Athletic Training
Incorporating indoor workout machines that mimic outdoor sports activities in training routines could disrupt the traditional way of athletic training.
SCORE
3.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 58%
Activity 26%
Freshness 9%