Smartphone Gimbal Concepts

Woojin Jang Designs the Sphere Gimbal Concept for Smartphones

Woojin Jang designs the new Sphere gimbal concept, imagining an accessory that is meant to elevate the content-creating process. Gimbals are often used in photography and cinematography as it depends on a blend of sensors and motors to smoothen out the contents against natural movement and jitter.

Although many smartphones are now designed with a form of stabilization, a dedicated gimbal would elevate that factor with its specific focus. The Sphere is meant to be a phone accessory that is also functional for this matter. It attaches to the back of a phone and has a slightly clear shell, embodying a futuristic design language that also exposes some of its mechanisms inside. To attach, it uses Apple MagSafe technology.

Image Credit: Woojin Jang

Enhanced Stabilization
The Sphere gimbal concept aims to enhance the stabilization capabilities of smartphones by using dedicated sensors and motors.
Content Creation Innovation
The Sphere gimbal concept introduces a new accessory that facilitates the content-creating process by providing smooth and jitter-free footage.
Futuristic Phone Accessories
The Sphere gimbal concept showcases a futuristic design language for phone accessories, incorporating transparent shell and advanced internal mechanisms.

Who This Affects Most

Photography and Cinematography
The Sphere gimbal concept disrupts the photography and cinematography industry by offering enhanced stabilization for smartphones, eliminating the need for bulky professional-grade equipment.
Smartphone Accessories
The Sphere gimbal concept presents a new frontier in smartphone accessories, catering to content creators who seek smoother footage without compromising on portability.
Consumer Electronics
The Sphere gimbal concept introduces disruptive innovation in the consumer electronics industry by combining advanced stabilization technology with a sleek and futuristic design.
SCORE
7.1 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, South America, Europe, Asia, Africa
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 99%
Activity 96%
Freshness 19%