Healthy Eating Digital Games

Pixelate by Sures Kumar and Lana Z Porter Makes Diners Compete

Eating healthily has never been more fun thanks to Pixelate by Sures Kumar and Lana Z Porter, two artists at the Royal College of Art in London, England. It involves a hacked dining table with a built-in digital screen. When paired with a special fork that detects what food the players are eating, the table becomes a sort of Guitar Hero style game.

Essentially, Pixelate tells players what to eat and when. It was created to encourage children to eat healthier types of food. By making it a competition, with more points allotted to better food items, that becomes a relatively easy task. It was exhibited at the Henry Moore Gallery in Royal College of Art.

Gamified Healthy Eating
Capitalizing on the growing popularity of gamification, there is an opportunity to develop digital games that encourage healthy eating habits.
Interactive Dining Experiences
Combining technology with dining experiences opens up disruptive innovation opportunities for creating interactive and engaging meals.
Food-monitoring Devices
The development of devices, such as special forks, that can detect and monitor what individuals are eating presents opportunities for promoting healthier eating habits.

Who This Affects Most

Health and Wellness
The health and wellness industry can leverage gamified technologies and devices to promote nutrition and encourage healthier eating habits.
Entertainment and Leisure
The entertainment and leisure industry can explore interactive dining experiences that combine food with technology to enhance customer engagement.
Consumer Electronics
The consumer electronics industry can innovate food-monitoring devices to track and analyze individuals' eating habits, enabling personalized recommendations for healthier eating.
SCORE
3.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen X
  • Gen Z (primary audience)
  • Gen Alpha (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 31%
Activity 72%
Freshness 8%