Temperature-Activated Soda Cans

These New Pepsi Max Cans Change Color When Ready to Drink

These new Pepsi Max cans are being launched in the UK as a limited-edition packaging campaign that celebrates the upcoming 2026 FIFA World Cup in a decidedly fun way.

The soda packaging is covered with a soccer ball-themed branding as a nod to the football tournament and will see a total of 150,000 cans enhanced with thermochromic technology. This will see the temperature-sensitive ink changing color from white to blue when placed in a fridge as an indication that it's at the perfect point to drink. The color-changing cans will also indicate to consumers that they've won a chance at some prizes including Pepsi Football Nation merch, Pepsi Max vouchers, football tickets or even £5,000 in cash towards a home entertainment bundle.

The limited-edition Pepsi Max cans will be on offer starting this month in 18-pack and 24-pack sizes.

Temperature-sensitive Packaging
Thermochromic cues transform ordinary cans into freshness and readiness indicators, creating room for low-cost packaging that communicates product conditions without apps or embedded electronics.
Gamified Limited Editions
Prize-linked packaging blends collectible design with instant consumer feedback, signaling new potential for retail products that turn routine purchases into entertainment-driven brand interactions.
Sports-event Personalization
Tournament-themed packaging connects mass-market beverages to live cultural moments, expanding opportunities for seasonal products that feel timely, shareable, and fan-specific.

Industries Being Reshaped

Beverage
Color-changing drink containers add a sensory layer to refreshment, making functional packaging a differentiator in crowded soda, energy drink, beer, and ready-to-drink markets.
Packaging
Smart inks offer an accessible alternative to digital sensors, positioning packaging suppliers to deliver interactive experiences through materials rather than connected devices.
Sports Marketing
Branded merchandise, tickets, and event-linked rewards embedded into packaged goods create crossover value between consumer products and fan engagement ecosystems.
SCORE
9.7 out of 10
GENDER
50% Men50% Women
MARKETTop markets: Europe
GENERATION
  • Gen Z
  • Gen Alpha
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 99%
Activity 99%
Freshness 93%