Figurine Portrait Photobooths

The Omote 3D by Spoon & Tamago

The classic and fun photobooth concept has been taken to a whole new level thanks to the Omote 3D. Instead of instant pictures or even motion-capturing flipbooks, the Omote 3D project captures the essence of a person in figurine form. The creation of such toys is nothing new, but applying it to everyday portrait of a person is.

The process of the Omote 3D is pretty straightforward. A person's entire body is scanned, the information of which is transferred to a computer to design schematics to print a realistic figurine.

Conceived and created by Spoon & Tamago, a blog and studio based in New York City and Tokyo, Japan, the Omote 3D is currently part of a pop up installation for the Eye of Grye exhibition.

3D Printed Photobooths
The Omote 3D project showcases a new way to blend traditional photobooths with 3D printing technology to create unique keepsakes for consumers.
Personalized Figurines
The Omote 3D offers the opportunity for consumers to have a customized 3D printed figurine of themselves, opening up new markets for personalized merchandise.
Virtual Reality Souvenirs
The Omote 3D lets consumers take souvenir-making to the next level by offering a 3D capture of themselves, potentially generating a new market for virtual reality souvenirs.

Where This Applies

Photography
Photography could leverage 3D printing technology to create more interactive and personalized keepsakes for their clients, creating additional revenue streams.
Printing
Printing technology can expand its portfolio by incorporating 3D printing into its offerings for a more comprehensive printing service.
Tourism
The Omote 3D and similar projects can be leveraged by the travel and tourism industry to offer unique and customizable souvenirs, opening up a new opportunity for revenue and customer satisfaction.
SCORE
4.9 out of 10
GENDER
50% Men50% Women
MARKETTop markets: North America, Asia
GENERATION
  • Gen Alpha
  • Gen Z (primary audience)
  • Millennial (primary audience)
  • Gen X (primary audience)
POPULARITY
Popularity 55%
Activity 83%
Freshness 8%