Second-Screen Vehicle Sweepstakes

Kia Squares Engaged Sports Fans During the Big Game

Rather than running a commercial for the Big Game, Kia opted for an engaging second-screen mobile experience called Kia Squares.

The game-within-a-game vehicle sweepstakes put the brand's stamp on a popular game in which players select squares on a 10x10 grid, with rows and columns randomly assigned number values between zero and nine. Each square displayed a Kia vehicle, and the last digit of each team's score at the end of each quarter corresponded to a square on the grid. Entrants who selected that square were entered into that quarter's random drawing for a chance to win a Kia vehicle.

Created to engage football fans on their devices, Kia Squares interacted with users on Instagram and TikTok in a way that recognizes that the way content is consumed is evolving.

Interactive Second-screen Experiences
Utilizing second-screen technology offers brands innovative ways to engage audiences directly through interactive content during live events.
Gamification of Advertising
By incorporating gamified elements into marketing strategies, brands can capture consumer attention in a playful and compelling manner.
Social Media Integration in Campaigns
Leveraging platforms like Instagram and TikTok allows brands to interface with users where they spend significant time, enhancing campaign reach and effectiveness.

Sectors Adopting This

Automotive Marketing
Automotive brands can differentiate themselves by creating immersive digital campaigns that resonate with modern consumers.
Sports Entertainment
The integration of digital and mobile experiences in sports entertainment can captivate fans and keep them engaged even beyond the main event.
Digital Advertising
Evolving digital advertising to include interactive and social media elements can redefine consumer interaction and increase brand visibility.
SCORE
4.3 out of 10
GENDER
90% Men10% Women
MARKETTop markets: North America
GENERATION
  • Gen Z
  • Gen Alpha
  • Gen X
  • Millennial (primary audience)
POPULARITY
Popularity 36%
Activity 48%
Freshness 45%