Therapeutic Entertainment

'How Games Saved My Life' Shines a Light on the Positivity of Gaming

Ashley Burch, a budding Internet celebrity and the host of a weekly video-cast, recently launched 'How Gaming Saved My Life' -- a Tumblr blog intent on collecting and publishing the most engaging tales about the curative properties of video games.

As a life-long gamer, I would be remiss not to submit an article to How Gaming Saved My Life. The nurturing online communities, non-judgmental peers and stimulating mechanics of modern video games make them unique as therapeutic devices. Ashley Burch herself relayed the story of her bout with severe social anxiety and how Harvest Moon 64 quelled her paranoia.

Thus far, submissions have explained how video games taught players to think critically, accept the loss of a loved one and repair emotional ties within the family. With media outlets intent on demonizing video gaming in general, it's comforting to see people take pause and remember the good things about playing.

Therapeutic-gaming
Exploring the curative properties of video games and their potential as therapeutic devices.
Engaging-community
Highlighting the nurturing online communities that support and empower gamers.
Positive-media
Promoting the positive aspects of video gaming amidst negative media portrayals.

Industries Being Reshaped

Gaming-innovation
Opportunities for innovative game development that focuses on therapeutic benefits.
Online-community
Creating platforms and spaces that foster supportive and inclusive communities for gamers.
Media-representation
Revitalizing the portrayal of video gaming in media to showcase its positive impact on individuals.
SCORE
1.3 out of 10
GENDER
90% Men10% Women
MARKETTop markets: North America, Europe
GENERATION
  • Gen Alpha
  • Gen X
  • Gen Z (primary audience)
  • Millennial (primary audience)
POPULARITY
Popularity 22%
Activity 10%
Freshness 8%